NOVA IMPACT: Phase 2 – Sound, Style, and System Overhaul
This update brings some major improvements to how the game feels, sounds, and flows. From audio transitions to polished UI systems, Nova Impact is starting to take shape into something more immersive and responsive.
New music has been added for each major zone and interface, with dynamic transitions between themes. Here's the current lineup of original tracks:
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Stillwake – Safe Zone & Medium Zone Theme
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Redline Protocol – Risk Zone Theme
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Stasis Core – Main Menu & Shop Theme
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Echoes of Orbit – Credits Scene Theme
The audio system now includes smooth fade transitions between zones and remembers your volume settings—even when paused. These changes make each area feel more alive and reactive to player movement.
Other changes include fixes to the height counter, cleaned-up scene transitions, better button animations, and the addition of a credits section.
Thanks to everyone who's been checking in, playing the builds, and giving feedback. There’s a lot more on the way.
— NovaCore Studios
Files
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NOVA IMPACT
Bounce. Blast. Survive. A neon-powered physics demo of NOVA IMPACT
Status | In development |
Author | NOVA |
Genre | Action |
Tags | Arcade, demo, early-access, Indie, Minimalist, Neon, Physics |
More posts
- DevLog: July Update Progress (Shop System, Enemies, and More)2 days ago
- NEW UPDATES8 days ago
- MINOR Update9 days ago
- BUG FIX - Pause Menu22 days ago
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